1. <sub id="zy88n"></sub>
        1. <blockquote id="zy88n"></blockquote>
          欧美黑人又大又粗xxxxx,人人爽久久久噜人人看,扒开双腿吃奶呻吟做受视频,中国少妇人妻xxxxx,2021国产在线视频,日韩福利片午夜免费观着,特黄aaaaaaa片免费视频,亚洲综合日韩av在线
           
          AI beats leading human players in six-party poker, making milestone
                           Source: Xinhua | 2019-07-12 05:54:55 | Editor: huaxia

          This is the interface used during the experiment with Pluribus and the professional players. Credit: Facebook

          WASHINGTON, July 11 (Xinhua) -- An artificial intelligence (AI) program has defeated leading professionals in six-player Texas hold'em poker, making a superhuman AI milestone in a multi-party competition.

          The study published online on Thursday in the journal Science showed that the AI called Pluribus developed by Carnegie Mellon University in collaboration with Facebook AI played against five poker professionals at a time for a total of 10,000 hands and emerged victorious with statistical significance.

          All those human players are best players in the world who have won more than one million U.S. dollars playing poker, according to the study.

          "The ability to beat five other players in such a complicated game opens up new opportunities to use AI to solve a wide variety of real-world problems," said Tuomas Sandholm, professor of computer science at Carnegie Mellon, who led the study.

          Thus far, superhuman AI milestones in strategic reasoning have been limited to two-party competition like chess and Go. Poker is a bigger challenge than two-party ones because it is an incomplete information game. Player can't be certain which cards are in play and opponents can bluff.

          AI in two-player games tends to approximate a Nash equilibrium, guaranteeing that only a result no worse than a tie, and AI emerges victorious once its opponent errs and cannot maintain the equilibrium. But in a game with more than two players, playing Nash equilibrium can be a losing strategy, so Pluribus has to consistently outplay its opponents.

          Pluribus considers only five possible continuation strategies each opponent and itself might adopt for the rest of the game. It also learns to be unpredictable, by not always taking the best move each time, according to the study.

          This milestone victory could bring AI closer to solving many real-world problems involving multiple parties and missing information.

          Pluribus computed its blueprint strategy in eight days using only 12,400 core hours and used just 28 cores during live play.

          Back to Top Close
          Xinhuanet

          AI beats leading human players in six-party poker, making milestone

          Source: Xinhua 2019-07-12 05:54:55

          This is the interface used during the experiment with Pluribus and the professional players. Credit: Facebook

          WASHINGTON, July 11 (Xinhua) -- An artificial intelligence (AI) program has defeated leading professionals in six-player Texas hold'em poker, making a superhuman AI milestone in a multi-party competition.

          The study published online on Thursday in the journal Science showed that the AI called Pluribus developed by Carnegie Mellon University in collaboration with Facebook AI played against five poker professionals at a time for a total of 10,000 hands and emerged victorious with statistical significance.

          All those human players are best players in the world who have won more than one million U.S. dollars playing poker, according to the study.

          "The ability to beat five other players in such a complicated game opens up new opportunities to use AI to solve a wide variety of real-world problems," said Tuomas Sandholm, professor of computer science at Carnegie Mellon, who led the study.

          Thus far, superhuman AI milestones in strategic reasoning have been limited to two-party competition like chess and Go. Poker is a bigger challenge than two-party ones because it is an incomplete information game. Player can't be certain which cards are in play and opponents can bluff.

          AI in two-player games tends to approximate a Nash equilibrium, guaranteeing that only a result no worse than a tie, and AI emerges victorious once its opponent errs and cannot maintain the equilibrium. But in a game with more than two players, playing Nash equilibrium can be a losing strategy, so Pluribus has to consistently outplay its opponents.

          Pluribus considers only five possible continuation strategies each opponent and itself might adopt for the rest of the game. It also learns to be unpredictable, by not always taking the best move each time, according to the study.

          This milestone victory could bring AI closer to solving many real-world problems involving multiple parties and missing information.

          Pluribus computed its blueprint strategy in eight days using only 12,400 core hours and used just 28 cores during live play.

          010020070750000000000000011100001382190531
          主站蜘蛛池模板: 色欲国产精品一区成人精品| [国产剧情]麻豆正在播放| 青草青草久热精品视频在线观看| 国产又爽又黄的精品视频| 中国熟女仑乱hd| 人妻熟女一区二区aⅴ清水理纱| 亚洲爆乳无码一区二区三区| 免费人成自慰网站| 亚洲美女高潮久久久久久久| 国产精品无码无卡在线播放| 国产中文字幕在线一区| 亚洲а∨天堂久久精品9966| 欧美亚洲日本国产综合在线美利坚| 久久久久久国产精品免费免费男同 | 欧美 亚洲 国产 另类| 国产精品美女久久久网站| 果冻传媒一二三区艾秋| 亚洲欧洲精品中文字幕在线| 日本午夜久久一区二区| 67194成是人免费无码| 国产蜜臀精品一区二区三区 | 国产精品一久久香蕉产线看| 国产成人精品午夜在线播放| 亚洲精品国产第一综合99久久| 久久精品国产99久久丝袜| 欧美最猛性xxxxx69| 久久一区二区国产精品| 亚洲天堂日韩av电影| 99热国产在线精品99| 中文一区二区视频| 陈宝莲三级无删减hd| 揄拍成人国产精品视频| 精品国产一区二区三区四区五区| 欧美精品综合一区二区三区| 久久福利青草精品资源站免费| 国产一区二区不卡在线| 亚洲精品久久一区二区三区四区| 女人爽到高潮免费视频大全| 2019国自产拍| 人人妻人人添人人爽欧美一区| 精品无码久久午夜福利|